/*
Copyright (C) 2007-2010 Victor Matei Petrescu

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#define REALN float
/*this can be "float" or "double"*/

#define REALD float
/*this 2*/

#define SCREENWIDTH 320
/*screen width (pixels)*/

#define SCREENHEIGHT 240
/*screen height (pixels)*/

#define SDLSCREENFLAG SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN
/*SDL_FULLSCREEN or SDL_SWSURFACE*/

#define CLBITS 16
/*number of colour bits; can be 16, 24 or 32*/

#define FOV 90
/*horizontal viewing angle (in degrees)*/

#define MAXREF 109
/*maximum number of reference points for 1 object*/

#define MAXGEOM 55
/*maximum number of geoms (ODE) for 1 object (=MAXREF/2)*/

#define MAXWLG 21
/*maximum word length*/

/*Original PC value is 0.005, but DREAMCAST works better with a higher one (0.010-0.020)*/
#define STIMESTEP 0.015
/*desired simulation time step (seconds)*/

#define GRAVITY -9.81
/*gravitational acceleration (m/s2)*/
